00:00
00:00
Hakuru15
Australia, Sydney, 21, Trap | 3D Artist/Designer/Modeler | Kawaii Potato >:3

Age 27, Female

3D Modeler

AIT Sydney

Australia, Sydney NSW

Joined on 12/29/08

Level:
10
Exp Points:
1,040 / 1,110
Exp Rank:
63,318
Vote Power:
5.24 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
10
B/P Bonus:
0%
Whistle:
Normal
Medals:
229

Work in Progress Halo Falcon

Posted by Hakuru15 - December 24th, 2018


HAKURU_15 NETWORKS 25/12/18

Hiya everyone how was everyones Christmas? Had a lot of partying and catch up with some friends so it was swell! Time to get back into work, was working on a Halo Falcon at the moment, this was quite fun and painful to figure out how to model but i manage to improvise and get it into shape, time to add lines and details tomorrow on a different software!

2690839_154566443482_dan-nguyen-falcon-build-3.jpg

2690839_154566443312_dan-nguyen-falcon-build-4.jpg

2690839_154566443331_dan-nguyen-falcon-build-6.jpg

2690839_154566443251_dan-nguyen-falcon-build-5.jpg

To see more of my work you guys can visit my artstation! 

https://www.artstation.com/hakuru15


1

Comments

looks really good ^^ just watch out with the uv modeling because that can be a pain in the ass to uv map. if you atleast do it (but pro 3D modelers do that) if you do that could you give me some tips how to uv map difficult models?

oh that? dude I've been UV modeling for awhile now haha, uh really depends which software you're using, i really wouldn't say "pro 3d modelers do that" cause i mean everyone can UV Unwrap. its basically like origami except your unfolding everything. or be like me where there's always that one button that auto unwraps your model, i mean really thats kinda what i do when i need something done fast but still get quality results haha. I use 3ds max to UV Unwrap